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After the grey rule, the city saw the birth of three orders of knights to protect it and keep the grey rule in balance. These were the '''Pala'din''', '''Thuul''', and '''Grey Guard'''. According to what reports remain about these people, the Pala'din were agents of the state that practiced various forms of healing and purgative magic, they acted as benevolent enforcers and were often involved in public service. The Thuul, in contrast, practiced what would later become known as the "dark arts", they acted as brutal enforcers of the law and were often involved in the business of the criminal element of the city, keeping it in check and managed. The Grey Guard were the personal guard of the Emperor and acted specifically to rein in the Pala'din and Thuul if either side acted beyond their authority.
 
After the grey rule, the city saw the birth of three orders of knights to protect it and keep the grey rule in balance. These were the '''Pala'din''', '''Thuul''', and '''Grey Guard'''. According to what reports remain about these people, the Pala'din were agents of the state that practiced various forms of healing and purgative magic, they acted as benevolent enforcers and were often involved in public service. The Thuul, in contrast, practiced what would later become known as the "dark arts", they acted as brutal enforcers of the law and were often involved in the business of the criminal element of the city, keeping it in check and managed. The Grey Guard were the personal guard of the Emperor and acted specifically to rein in the Pala'din and Thuul if either side acted beyond their authority.
   
[cont]
+
What little concrete knowledge remains about ordinary life in the Imperial City is vague at best. Most records indicate that the long-standing bond between Orcs and Humans originated in this time period and that their animosity towards other races also saw its origins here. There is some debate as to the reason why this happened, though most cite systemic oppression of other races. As such the population disparity between orcs and humans against the other races was wide. The conditions in the city also saw a level of stratification despite the Imperial Court's efforts toward a measure of equality, with the closeness to Center City dictating the quality of life.
  +
  +
Around the year 4000 IC, Ghomess the Greater was killed. Any information to the cause of death and circumstances around the ageless monarch's passing has been blatantly scrubbed from history.
   
 
=== Old Imperial Era ===
 
=== Old Imperial Era ===
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=== Current Era ===
 
=== Current Era ===
[cont]
+
In the year 443 IC the splintered factions of the city unified into the '''Matran City Council'''. The original membership was formed of '''Archmagus Klein Deville''', '''Gormer Pikman''', '''Tegg Yll-aban''', '''Minthe Tobis''', and '''Geniveve Wilt'''. With the establishment of the city council, the sectors of the city were re-established along old Imperial Lines. Archmagus Deville personally saw to the reopening of the larger parts of the undercity and Gormer Pikman instituted a massive overhaul of the city's infrastructure, breaching the abandoned tram tunnels and refurbishing the city's plumbing. Over the next fifty years, resources and personnel were drawn in from across the western half of the continent in order to push the initiative to restore the city. The work was paid for through a resettlement program which issued residence deeds to workers who agreed to service the city for a decade. With hundreds of thousands of abandoned homes in the city, the program was largely successful. Unfortunately, there was some discontent as workers who could prove they had lived in the city prior to the program were given priority and special treatment.
  +
  +
During the refurbishment, Tegg Yll-aban established the '''new city guard''', personally overseeing the creation of what was arguably the first proper standing military force in the region in centuries. His work also included an audit of the city walls and the push for a census. Minthe Tobis' work focused almost entirely on the merchant population and expanding the types of products available to locals. She spent the better part of twenty years attempting to re-establish trade with the Xernian Empire, which had become even more insular over the centuries. Despite her failure in this respect, Tobis' new trade rules and formally established Central Bank of Matra heralded the end of dark age mercantilism.
   
 
== Geography ==
 
== Geography ==
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=== Governance and Hierarchy ===
 
=== Governance and Hierarchy ===
[cont]
+
Representative of the most qualified and respected individuals in Matran society; the City Council developed into a meritocratic oligarchy, electing its members from within a closed group of successful and influential individuals in the city. While the group is considered quite insular, they have been known to invite newcomers into their ranks based on achievement and raw talent. It is worth noting that the organization systematically snubs the advances of a large portion of the wealthy elite of the city and frowns heavily on the type of noble that leans on their wealth and family name. That is not to say that they have the best interests of the general population at heart either, each member of the Matran City Council tends to pursue their own agenda.
   
 
=== Politics ===
 
=== Politics ===

Revision as of 16:24, April 24, 2018

"Behold, o elves of the north. Behold, o dwarves of the east. Behold, o masters of Xern. Behold, o souls of this realm. Know that these walls shall never fall, that this beating heart shall never seize. This is our home, and none shall take it from us." ― Ghomess the Greater, 6211 IC
The City of Matra, more commonly known as the Grey City or simply Matra, is technically the second most populous city in the world of Matai. It is second only to the Xernian Empire, whose territory is entirely urbanized. It is, however, the most densely populated city in the entirety of the world. Located on the western coastline of the mainland continent, the city has been the center of politics, religion, economics, and culture for the world for millennia. It's unrivaled and unquestioned influence on the world over has made it the target of innumerable invasions and attempted conquests. Historically, the city walls have been breached by an invading army only once, signaling the end of the Thuulic Wars in the year 623 IC. The city is home to many important organizations and several world wonders including the Guild of The First Circle, The Horizon Walkers, The Grand Gate, The Imperial Palace, and The Walls of Matra.

Situated at the apex of a massive natural harbor, Matra consists of six sectors each of which possess its own cultural identity. The six sectors--Central, North, South, East, West, and the Undercity, were each officially established throughout the first two hundred years of the city's growth. The method by which the ancient Mataian imperials were able to build such a massive structure has been lost to history, though some legends state that the city was literally 'grown' from the earth itself. It is also connected directly to its sister city; Dianapur, by the Grand Gate, a magic structure built during the Old Empire period. At its height, it was said that a million citizens would commute through the Grand Gate each day.

The City is laid out as a single massive circular disk and its foundation is entirely comprised of the same seamless grey stone. Most of the buildings in the city appear to be made of the same material though others have since been modified or renovated with more modern materials. The city itself is separated into three different regions, Upper City is set on an elevated plane at the very center of the city and consists entirely of the Central sector. Lower City is made up of the disk that surrounds Upper City and extends to the city walls in all directions. The third region is the Undercity, aptly named as it is beneath the surface of the city proper. The Undercity is approximately 1/3 the size of the entire area of the city above and is made of numerous large caves connected by hundreds of tunnels and passages.

The Lower City is home to the majority of the City's landmarks and accessible locales. Among the most notable are The Square, Forest District, The Highmark, and the Western Skydock.

History

Etymology

The word Matra is actually a direct combination of the word Matai (The World) and Ran (One) it can literally be translated as "First among the World".

Early History

Historical records indicate that the City of Matra was founded in the summer of the year 6211 IC. According to what reports survive from the time period, the first Emperor of the Ancient Empire founded the city after a major conflict between the twelve tribes of Mataian Humans and Orckind that had settled in the region. In the account, Aloran, who would come to call himself Ghomess or Ghomess the Greater (as history knows him) would claim the plain as a home "for all peoples". His closest friend, Letran, gave his own life as a sacrifice to sanctify the formation of the city. The people would later call Letran by the name Lumar and venerate him first as a prophet and later as a deity.

Following this, reports appear to become mixed, some reports state that the city grew to its full size in seven days while others state seven months. More realistic estimations put the growth of the city at approximately two hundred years.

Ancient Imperial Era

After the city was founded, Aloran was made Empral (old Mataian for Ruler) of the city and given considerable governing power over it. During the earliest years of his reign, he sought out individuals of note to occupy key leadership positions in his court. He also established the grey rule, a form of governance that relied on a literal worship of the idea of laws and order. It was believed by the Ancient Mataians that the law "had open eyes" and "saw all for who they were, not what they appeared to be". The grey rule was fiercely enforced during the Ancient Mataian period with breaches of conduct among the courts punished almost universally with death. The first report of the grey rule being enforced was during the trial of a Baker who had laid suit against a noble for falsifying a deed to his home. The noble reportedly bribed the judge and orchestrated for false evidence to be presented. Both Judge and Defendant were executed by hanging, the plaintiff was given all of the Defendants property.

After the grey rule, the city saw the birth of three orders of knights to protect it and keep the grey rule in balance. These were the Pala'din, Thuul, and Grey Guard. According to what reports remain about these people, the Pala'din were agents of the state that practiced various forms of healing and purgative magic, they acted as benevolent enforcers and were often involved in public service. The Thuul, in contrast, practiced what would later become known as the "dark arts", they acted as brutal enforcers of the law and were often involved in the business of the criminal element of the city, keeping it in check and managed. The Grey Guard were the personal guard of the Emperor and acted specifically to rein in the Pala'din and Thuul if either side acted beyond their authority.

What little concrete knowledge remains about ordinary life in the Imperial City is vague at best. Most records indicate that the long-standing bond between Orcs and Humans originated in this time period and that their animosity towards other races also saw its origins here. There is some debate as to the reason why this happened, though most cite systemic oppression of other races. As such the population disparity between orcs and humans against the other races was wide. The conditions in the city also saw a level of stratification despite the Imperial Court's efforts toward a measure of equality, with the closeness to Center City dictating the quality of life.

Around the year 4000 IC, Ghomess the Greater was killed. Any information to the cause of death and circumstances around the ageless monarch's passing has been blatantly scrubbed from history.

Old Imperial Era

[cont]

Third Imperial Era and Decline

[cont]

Thuulic Wars

[cont]

The Thuulic Imperial Rule

[cont]

Imperial Collapse and the Dark Age

[cont]

Current Era

In the year 443 IC the splintered factions of the city unified into the Matran City Council. The original membership was formed of Archmagus Klein Deville, Gormer Pikman, Tegg Yll-aban, Minthe Tobis, and Geniveve Wilt. With the establishment of the city council, the sectors of the city were re-established along old Imperial Lines. Archmagus Deville personally saw to the reopening of the larger parts of the undercity and Gormer Pikman instituted a massive overhaul of the city's infrastructure, breaching the abandoned tram tunnels and refurbishing the city's plumbing. Over the next fifty years, resources and personnel were drawn in from across the western half of the continent in order to push the initiative to restore the city. The work was paid for through a resettlement program which issued residence deeds to workers who agreed to service the city for a decade. With hundreds of thousands of abandoned homes in the city, the program was largely successful. Unfortunately, there was some discontent as workers who could prove they had lived in the city prior to the program were given priority and special treatment.

During the refurbishment, Tegg Yll-aban established the new city guard, personally overseeing the creation of what was arguably the first proper standing military force in the region in centuries. His work also included an audit of the city walls and the push for a census. Minthe Tobis' work focused almost entirely on the merchant population and expanding the types of products available to locals. She spent the better part of twenty years attempting to re-establish trade with the Xernian Empire, which had become even more insular over the centuries. Despite her failure in this respect, Tobis' new trade rules and formally established Central Bank of Matra heralded the end of dark age mercantilism.

Geography

Cityscape

[cont]

Architecture

[cont]

Sectors

[cont]

Climate

[cont]

Iconic Locations

[cont]

Demographics

Population Density

[cont]

Race and Ethnicity

[cont]

Religion

[cont]

Magic

[cont]

Income

[cont]

Economy

Overview

[cont]

Trade

[cont]

Necessary Imports

[cont]

Economic Territory

[cont]

Culture

Arts

[cont]

Cuisine

[cont]

Cultural Events

[cont]

Accent and Dialect

[cont]

Sports

[cont]

Transit

Rapid Transit

[cont]

Airship Travel

[cont]

Harbor

[cont]

Taxis and Trams

[cont]

Streets and Highways

[cont]

Government

Governance and Hierarchy

Representative of the most qualified and respected individuals in Matran society; the City Council developed into a meritocratic oligarchy, electing its members from within a closed group of successful and influential individuals in the city. While the group is considered quite insular, they have been known to invite newcomers into their ranks based on achievement and raw talent. It is worth noting that the organization systematically snubs the advances of a large portion of the wealthy elite of the city and frowns heavily on the type of noble that leans on their wealth and family name. That is not to say that they have the best interests of the general population at heart either, each member of the Matran City Council tends to pursue their own agenda.

Politics

[cont]

Notable Characters

Notable Current Residents

[cont]

Historic Figures from Matra

[cont]

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